I have almost everything ready for my poker game. What I want to do next is to sort cards in players hand by rank value. You know "two" is byte 2, "three" is byte 3 etc... This is my enum CardRank class
public enum CardRank {
TWO((byte)2, "Two"),
THREE((byte)3, "Three"),
FOUR((byte)4, "Four"),
FIVE((byte)5, "Five"),
SIX((byte)6, "Six"),
SEVEN((byte)7, "Seven"),
EIGHT((byte)8, "Eight"),
NINE((byte)9, "Nine"),
TEN((byte)10, "Ten"),
JACK((byte)11, "Jack"),
QUEEN((byte)12, "Queen"),
KING((byte)13, "King"),
ACE((byte)14, "Ace");
private final byte rankValue;
private final String rankValueName;
//Constructor
private CardRank(byte rankValue, String rankValueName){
this.rankValue=rankValue;
this.rankValueName = rankValueName;
}
//reusable methods
protected byte getRankValue(){
return rankValue;
}
protected String getRankValueName(){
return rankValueName;
}
}
I need to find a way to sort them using enum values but to be honest I don't really know how. This method returns enum values of player hand cards:
protected void sortHand(){
for (Hand playerHand: players){
i = 0;
while(i<5){
System.out.println(playerHand.cards.get(i).getRankValue());
i++;
}
}
}
I can't use Collections from a very obvious reason: The method sort(List) in the type Collections is not applicable for the arguments (Hand)
And this is my Hand class
import java.util.ArrayList;
public class Hand {
protected ArrayList<Card> cards;
private String handCards;
// Constructor
protected Hand() {
cards = new ArrayList<Card>(5);
}
// reusable methods
protected void add(Card card) {
cards.add(card);
}
protected void emptyHand() {
cards.clear();
}
protected void flipHandCards() {
for (Card card : cards) {
card.flipCard();
}
}
protected String displayHand() {
handCards = "";
for (Card i : cards) {
handCards += i.toString() + "\n";
}
return handCards;
}
protected boolean giveCard(Card card, Hand differentHand) {
if (!cards.contains(card)) {
return false;
} else {
cards.remove(card);
differentHand.add(card);
return true;
}
}
}
And this is my Card class
public class Card {
private CardSuit suit;
private CardRank rank;
private String cardName;
private boolean visibility;
//Constructor
protected Card(CardRank rank, CardSuit suit){
this.rank = rank;
this.suit = suit;
}
//reusable methods
protected String getCardSuit(){
return suit.getCardSuit();
}
protected byte getRankValue(){
return rank.getRankValue();
}
protected void flipCard(){
visibility = !visibility;
}
public String toString(){
if (visibility){
cardName="";
cardName+=rank.getRankValueName() + " of " + suit.getCardSuit();
}
else{
cardName = "You cannot see your opponents card";
}
return cardName;
}
}
Help. I appreciate for any help that will direct me into the right direction.
Saying you can't use Guava (Google Collections) for this seems incorrect at face value. Just give hand a sort method that lets it interact with cards (which is an ArrayList).
protected void sortHand(){
for (Hand playerHand: players){
List<Card> sortedHand = playerHand.getSortedCards();
// Do whatever
}
}
Hand.java
public class Hand {
...
public List<Card> getSortedCards() {
Collections.sort(cards);
return cards; // Consider deep copying.
}
}
From there, making Card implement Comparable will let you sort the list.
Card.java
public class Card implements Comparable<Card>
{
...
@Override
public int compareTo(Card o) {
if (this.rank.getRankValue() < o.rank.getRankValue()) {
return -1;
}
else if (o.rank.getRankValue() < this.rank.getRankValue()) {
return 1;
}
return 0;
}
}