I'm making a 2D isometric game with Unity and I made a build for the Unity Web Player and tested it on my browser (Safari 9.0.3 on Mac os El Capitan 10.11.3) without any major issues.
It also was tested on a windows 10 Pro version 1511 computer (on the Internet Explorer, Version 11.212.10586.0, and Firefox, Version 45.0.2) and the game is completely unplayable. The game objects are distorted as the camera moves. Please check this video to see the bug in question:
https://www.youtube.com/watch?v=8NG8B1agFsY
I know this question goes a little off-topic but I just wanted to ask if someone else has seen this bug, and if so, how it was solved.
If you want more information to find out why this happens, I'll post it here.
Thank you very much!
Observation: No errors were raised while testing the game on the Unity Editor.
Edit 1: The Windows computer was a HP ProBook 4530s (LH315EA) and the Mac was a Macbook Pro Early 2011.
This has nothing to do with Unity. The problem is either graphic driver or your Onboard GPU card. I searched to see if there is a Windows 10 driver available for your computer but there weren't.
Not sure if there is a fix since there is no official Win10 driver but you can try here and install HP Driver Utility. It will show you outdated Driver and you should update it if is a graphic driver.
If that doesn't work, go to the Intel website, click on Download now and it will an app and automatically scan for your latest driver.
Problem still there? Go to Device Manager, select Display Adapters->select the name of your graphic card. Righ-click the choose Properties, go to the Driver tab the click on Update Driver. Click Search automatically for updated driver software. Windows will look on the internet for the latest driver and will update if there is one.