I've inherited some code which, to initialise some hardware, writes a few bytes and then waits for a return. To do this it calls the _write
function from io.h
. From my testing, it looks like it's locking up at that point. So my questions are as follows:
If you want to do async I/O on Windows then either use the Win32 APIs directly (look at docs for WriteFileEx/ReadFileEx, which contain pointers to general background on async I/O vs sync) or consider boost::asio.