The following code draws a cross:
using (SolidBrush brush = new SolidBrush(Color.FromArgb(192, 99, 104, 113)))
{
using(GraphicsPath path = new GraphicsPath())
{
path.AddRectangle(new Rectangle(e.ClipRectangle.X + (e.ClipRectangle.Width - 40) / 2, e.ClipRectangle.Y, 40, e.ClipRectangle.Height));
path.AddRectangle(new Rectangle(e.ClipRectangle.X, e.ClipRectangle.Y + (e.ClipRectangle.Height - 40) / 2, e.ClipRectangle.Width, 40));
path.FillMode = FillMode.Winding;
e.Graphics.DrawPath(Pens.DimGray, path);
}
}
I would like to draw it like so:
I've tried using Flatten();
and CloseAllFigures();
but these don't work.
I'm looking for an effect like Union:
Is this possible with GraphicsPath?
It is possible to use Regions.But you should use the API FrameRgn in GDI to draw the frame of the region if there is no other solutions.
Graphics g = e.Graphics;
using (SolidBrush brush = new SolidBrush(Color.FromArgb(192, 99, 104, 113)))
{
using (GraphicsPath path = new GraphicsPath())
{
path.AddRectangle(new Rectangle(e.ClipRectangle.X + (e.ClipRectangle.Width - 40) / 2, e.ClipRectangle.Y, 40, e.ClipRectangle.Height));
path.AddRectangle(new Rectangle(e.ClipRectangle.X, e.ClipRectangle.Y + (e.ClipRectangle.Height - 40) / 2, e.ClipRectangle.Width, 40));
path.FillMode = FillMode.Winding;
using (Region region = new Region(path))
{
IntPtr reg = region.GetHrgn(g);
IntPtr hdc = g.GetHdc();
IntPtr brushPtr = Win32.GetStockObject(Win32.WHITE_BRUSH);
IntPtr oldbrushPtr = Win32.SelectObject(hdc, brushPtr);
Win32.FrameRgn(hdc, reg, brushPtr, 1, 1);
Win32.DeleteObject(brushPtr);
Win32.SelectObject(hdc, oldbrushPtr);
region.ReleaseHrgn(reg);
g.ReleaseHdc();
}
}
}