I have a Service that needs to get the user's location when they move. I haven't been able to figure out how to put onLocationChanged inside onStart, so I just put it outside. Will it still be called when the user moves? If not, how would I call it in onStart?
public class myService extends Service implements LocationListener {
Double lat;
Double lng;
@Override
public IBinder onBind(Intent arg0) {
return null;
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
// Let it continue running until it is stopped.
Toast.makeText(this, "Service Started", Toast.LENGTH_LONG).show();
return START_STICKY;
}
@Override
public void onDestroy() {
super.onDestroy();
Toast.makeText(this, "Service Destroyed", Toast.LENGTH_LONG).show();
}
@Override
public void onLocationChanged(Location location) {
if (MainActivity.location != null) {
lat = MainActivity.location.getLatitude();
lng = MainActivity.location.getLongitude();
if (MainActivity.placeArrayList.size() != 0) {
for (int i = 0; i < MainActivity.placeArrayList.size(); i++) {
Log.e("hello", String.valueOf(Float.parseFloat(MainActivity.latitudeArrayList.get(i))));
MainActivity.destination.setLatitude(Double.parseDouble(MainActivity.latitudeArrayList.get(i)));
MainActivity.destination.setLongitude(Double.parseDouble(MainActivity.longitudeArrayList.get(i)));
Log.e("distancemeters", String.valueOf(MainActivity.location.distanceTo(MainActivity.destination)));
if (MainActivity.location.distanceTo(MainActivity.destination)<100) {
AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
audioManager.setStreamVolume(AudioManager.STREAM_RING, AudioManager.RINGER_MODE_SILENT, AudioManager.FLAG_SHOW_UI);
} else {
}
}
}
}
}
@Override
public void onStatusChanged(String provider, int status, Bundle extras) {
}
@Override
public void onProviderEnabled(String provider) {
}
@Override
public void onProviderDisabled(String provider) {
}
}
Assuming you are using Google's FusedLocationProviderApi, you need to do a couple of things first:
GoogleApiClient.ConnectionCallbacks
and GoogleApiClient.OnConnectionFailedListener
First, change your class definition as follows:
public class myService extends Service implements LocationListener,
GoogleApiClient.ConnectionCallbacks,
GoogleApiClient.OnConnectionFailedListener {
Then put this in your onStart()
method:
// 2. Create the GoogleApi object
GoogleApi = new GoogleApiClient.Builder(this)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this)
.addApi(LocationServices.API)
.build();
// 3. Create the LocationRequest
mLocationRequest.setInterval(1000); // in milliseconds
mLocationRequest.setFastestInterval(1000); // in milliseconds
mLocationRequest.setPriority(LocationRequest.PRIORITY_HIGH_ACCURACY);
// 4. Register your listener
LocationServices.FusedLocationApi.requestLocationUpdates(GoogleApi, mLocationRequest, this)
If you want to unregister your listener, put this in onDestroy()
:
LocationServices.FusedLocationApi.removeLocationUpdates(GoogleApi, this);
However, keep in mind that using this method means you will get a location update at specified time intervals, not when the user moves. You will need to find a way of keeping track of the user's location and determining a minimum distance which constitutes "movement". Also you will need to consider that the location might dance around the user's location so you will also have to take this into account.