I am trying to make the window of my java game resizable, which uses the LWJGL library. According to some forum questions that date back from 2007 this is only possible with a workaround. Is this still the case today? And what is the way to go?
If you are using LWJGL 2.9 you can call
Display.setResizable();
This will allow the window to be resized.
Then before you update the display do this.
if (Display.wasResized()) GL11.glViewport(0, 0, Display.getWidth(), Display.getHeight());
this will change the viewport to be the size of the screen if it was resized.