I am drawing a line from centre of png image to top in below code:
private string ProcessImage(string fileIn)
{
var sourceImage = System.Drawing.Image.FromFile(fileIn);
var fileName = Path.GetFileName(fileIn);
var finalPath = Server.MapPath(@"~/Output/" + fileName);
int x = sourceImage.Width / 2;
int y = sourceImage.Height / 2;
using (var g = Graphics.FromImage(sourceImage))
{
g.DrawLine(new Pen(Color.Black, (float)5), new Point(x, 0), new Point(x, y));
}
sourceImage.Save(finalPath);
return @"~/Output/" + fileName;
}
This works fine and I have a line that is 90 degrees from centre of image. Now what I need is instead of 90 degree perpendicular line, I would like to accept the degree from user input. If user enters 45 degree the line should be drawn at 45 degrees from centre of png image.
Please guide me in the right direction.
Thanks
Let's assume you have the angle you want in a float angle
all you need to do is to insert these three lines before drawing the line:
g.TranslateTransform(x, y); // move the origin to the rotation point
g.RotateTransform(angle); // rotate
g.TranslateTransform(-x, -y); // move back
g.DrawLine(new Pen(Color.Black, (float)5), new Point(x, 0), new Point(x, y));
If you want to draw more stuff without the rotation call g.ResetTranform()
!