Consider the following code:
template<typename>
struct S { };
template<typename, typename>
struct B;
template <typename R, typename... Args, template<class> class C>
struct B<R(Args...), C<R>> {
void f() { }
};
int main() {
B<void(), S<void>> b;
b.f();
}
It compiles and has no problem.
Anyway, whenever one decides to use B
, it has to provide two types.
What I'd like to achieve is to default somehow the second parameter (I know, partial specializations do not accept a default for their parameters) and let an user define it's type as B<void()>
instead of B<void(), S<void>>
.
Unfortunately, because of template template, partial specialization and the dependency existent between the parameters, all together they lead to a puzzle against which I'm struggling since a couple of hours.
Is there any clever solution to do that?
So far, I have been able to solve it with intermediate structures, but I don't like it so much...
Partial specializations don't accept default parameters, but the primary does. You can just add it there:
template<typename Sig, typename X = S<return_type_t<Sig>>>
struct B;
Then all you need to do is implement a return type metafunction for a signature. Something like:
template <class Sig>
struct return_type;
template <class Sig>
using return_type_t = typename return_type<Sig>::type;
template <class R, class... Args>
struct return_type<R(Args...)> {
using type = R;
};