How can one play a note in overtone using a custom sample?
For example, you can play a note using predefined piano sample like (piano (note :C4))
but how can I do the same for custom sample that I loaded using sample or load-sample?
In other words: let's say I have (def my-piano (load-sample "/path/to/my/piano_sample.wav"))
and want to use it instead of predefined piano instrument.
My understanding is that I need to define a new instrument that takes either note or frequency as an argument. The question is how to define such instrument. Neither scaled-play-buf nor play-buf don't take frequency as a parameter.
I've seen an example - 'how to define a custom instrument in overtone' here - and it looks like that I should have a separate sample per note. Is that correct?
Found an answer (sort of) - :rate parameter in scaled-play-buf can be used to achieve the desired effect (well, it's better used in combination with others actually, esp. if you want to play multiple octaves with your instrument):
;; define sample and instrument, rate is the key here
(def piano (sample "~/Music/Samples/mypiano.wav"))
(definst i-piano
[note 60 level 1 rate 1 loop? 0 attack 0 decay 1 sustain 1 release 0.1 curve -4 gate 1]
(let [env (env-gen (adsr attack decay sustain release level curve)
:gate gate
:action FREE)]
(scaled-play-buf 1 piano :rate rate :level level :loop loop? :action FREE)))
;; try it
(i-piano :rate 1) ; original note
(i-piano :rate 1.2)
(i-piano :rate 0.7)