I'm trying to use web animation/JS (but not CSS!) to transform SVG.
I can't get the transform: rotate(10)
to work--not sure why.
In the example playerT
(scale) and playerT3
(strokeWidth) are fine, but playerT2
doesn't seem to do anything--why?
<svg width="400" height="400" style="border:1px solid #00f">
<path id="triangle" d="M0,0L30,30L50,10z" stroke="#f00" stroke-width="3" />
<script type="text/ecmascript">
<![CDATA[
var triangle=document.getElementById("triangle");
var playerT=triangle.animate(
[{transform: 'scale(1)'},
{transform: 'scale(5)'}],
{duration:1000, delay:0,iterations: Infinity});
var playerT2=triangle.animate(
[{transform: 'rotate(10)'},
{transform: 'rotate(20)'}],
{duration:1000, delay:0,iterations: Infinity});
var playerT3=triangle.animate(
[{strokeWidth:3},
{strokeWidth:0}],
{duration:1000, delay:0,iterations: Infinity});
]]>
</script>
</svg>
JSFiddle is here: https://jsfiddle.net/45cbhLqL/
PS: could I use a transformation matrix instead (if I have to)?
You must specify the unit in the rotate function (degrees, radians etc) your code is working now : https://jsfiddle.net/45cbhLqL/1/
var playerT=triangle.animate(
[{transform: 'rotate(10deg)'},
{transform: 'rotate(20deg)'}],
{duration:1000, delay:0,iterations: Infinity});