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javascriptangularjsangular-ui-gridoclazyload

Angular 1.5.0. Root Template is duplicated when reloading the page with UI GRID via ocLazyLoad. $$animateJs is undefined


I'm using:

  • Angular, angular-animate both are v. 1.5.0
  • Angular UI Grid v. 3.1.1
  • ocLazyLoad v. 1.0.9
  • Angular ui router v. 0.2.18

The Error is:

TypeError: $$animateJs is not a function
    at d (angular-animate.js:2141)
    at angular-animate.js:2131
    at h (angular-animate.js:3174)
    at Array.d.push.fn (angular-animate.js:3020)
    at c (angular-animate.js:423)
    at b (angular-animate.js:393)
    at angular-animate.js:3042
    at m.$digest (angular.js:16714)
    at m.$apply (angular.js:16928)
    at g (angular.js:11266)

This error occurs when I refresh the page which contains UI Grid
and
UI Grid module is loaded by ocLazyLoad.


If I place UI Grid script in <'body'> all work fine. Just when I use ocLazyLoad.

Other pages work fine. When I change state also works fine. Only when refreshing.
Not matter if it is F5 or Ctrl + F5

The most strange thing I've seen is that my root template is duplicated

enter image description here

UPDATE:

I've uploaded project sample to GITHUB

So the initial state is $state without GRID

If you switch between the states everything works fine.
BUT
If you reload a page on grid state or change initial state to state with grid entire template is duplicated.
The reason of this is angular-animate. If it is turned off everything is OK.

Thanks!


Solution

  • It would be nice to see the network tab of your chrome dev-tools. I suspect the order in which things are loaded to be 'wrong'.

    Looking through some code of ui.grid, I actually found a part that checks for ngAnimate in a (possibly too) dynamic way (in this case):

    // Disable ngAnimate animations on an element
    disableAnimations: function (element) {
      var $animate;
      try {
        $animate = $injector.get('$animate');
        // See: http://brianhann.com/angular-1-4-breaking-changes-to-be-aware-of/#animate
        if (angular.version.major > 1 || (angular.version.major === 1 && angular.version.minor >= 4)) {
          $animate.enabled(element, false);
        } else {
          $animate.enabled(false, element);
        }
      }
      catch (e) {}
    },
    
    enableAnimations: function (element) {
      var $animate;
      try {
        $animate = $injector.get('$animate');
        // See: http://brianhann.com/angular-1-4-breaking-changes-to-be-aware-of/#animate
        if (angular.version.major > 1 || (angular.version.major === 1 && angular.version.minor >= 4)) {
          $animate.enabled(element, true);
        } else {
          $animate.enabled(true, element);
        }
        return $animate;
      }
      catch (e) {}
    },
    

    Now, I am not sure why ui.grid actually fiddles around with animations, but I could imagine some problems concerning the order in which things are loaded.

    edit: It's a load-order bug. When loading ngAnimate with ocLazyLoad and ensuring it's loaded before ui.grid, it works.

    Presuming you've added ngAnimate as a module to LazyLoad, your state's resolve has to be changed to:

    resolve: load(['ngAnimate', 'ui.grid', 'grid/GridController.js'])
    

    Of course this isn't ideal, as loading time is increased upon entering the grid-state, but I'm too tired to look further into it right now. At least now you know that it definitely has to do with the loading order.

    edit2: Another solution (in case you always include ngAnimate):

    In your router.config, try the following for the load function

    function load(srcs, callback) {
        return {
            deps: ['$$animateJS', '$ocLazyLoad', '$q',
                    function ($$animateJS, $ocLazyLoad, $q) {
                        ...
            }]
        };
    }