I have a global table in Lua I am trying to access from C++. Here is essentially what I am trying to do:
Lua:
myTable = {}
myTable[1] = 1
C++:
lua_State* L = luaL_newstate();
luaL_openlibs(L);
lua_pcall(L, 0, 0, 0);
lua_State* L2 = luaL_newstate();
luaL_dofile(L, "luaScript.lua");
LuaRef myTable= getGlobal(L, "myTable");
cout << myTable[0];
I get an error on my cout
, saying:
Error C2593 'operator <<' is ambiguous ConsoleApplication2" & "more than one operator "<<" matches these operands:
However I do not think these errors are the issue.
How can I access this value?
You have to explicitely convert your myTable[]
to something << can handle.
And your Lua array starts at 1, but you access [0].