I am writing my main manager script for my game. I seems like the script handles 10+ huge if..else..if..else statements. It looks messy and hard to manage. And in monodevelop I am not able to minimise particular parts of code like we can do in eclipse.
I am considering of creating individual script for each part and enable-access-disable it from a common script.
Please direct me to the better ways to do?
In the best case every method or class should have one responsibility, and only one.