So I have created this object which is supposed to load a game over screen whenever I touch a gameobject. However, when I run it, I get this run time error
Scene 'A' (-1) couldn't be loaded because it has not been added to the build settings or the asset bundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... UnityEngine.Application:LoadLevel(String) NewBehaviourScript:OnCollisionEnter(Collision) (at Assets/NewBehaviourScript.cs:10)
Here's my code:
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour
{
void OnCollisionEnter (Collision col)
{
if(col.gameObject.name =="Hurt")
{
Application.LoadLevel("A");
}
}
}
It means your scene is missing from the Build Settings.
Go to File-> Build settings then you are given a window, you need to drag and drop all the needed scenes.
That is not related to Asset Bundle.