I have a framework project and I'm trying to build a fat file (iphoneos + iphonesimulator) using a script build phase, but it's not working. The script is simple; it checks the platform being currently built, like to:
if [[ "$SF_SDK_PLATFORM" = "iphoneos" ]]
then
SF_OTHER_PLATFORM=iphonesimulator
else
SF_OTHER_PLATFORM=iphoneos
fi
And then uses xcodebuild to build it:
xcrun xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -sdk ${SF_OTHER_PLATFORM} -configuration "${CONFIGURATION}" BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" SYMROOT="${SYMROOT}" $ACTION
Other details on the script have been omited for simplicity.
If I chose the initial target as the simulator, this works fine, and both the simulator and device binaries are generated and I use lipo to get the fat file. The problem happens when I do it the other way around, and build the device file, and as such xcodebuild is called for the iphonesimulator SDK. The build fails with the following error:
CodeSign error: entitlements are required for product type 'Framework' in SDK 'Simulator - iOS 8.4'. Your Xcode installation may be damaged.
If I change the -sdk
option I get the build, but not the simulator build, which is what I need. This would be (kinda) fine, but in order to build for release (Archive) I need to set the device as the primary target, or otherwise xcode doesn't give me the option.
What should I do?
It looks like you need to put your script in an aggregate target type. It was designed for exactly such cases: two different targets in one build.
What I do is create a new target (Other->Aggregate type) and add a script to it and use that target to create a fat release product.
Here's the script I'm using:
xcodebuild -workspace MyApp.xcworkspace -scheme MyApp -sdk iphonesimulator -configuration Release
xcodebuild -workspace MyApp.xcworkspace -scheme MyApp -sdk iphoneos -configuration Release
mkdir -p ${TARGET_BUILD_DIR}/../MyApp${CURRENT_PROJECT_VERSION}
cp -r ${TARGET_BUILD_DIR}/../Release-iphoneos/ ${TARGET_BUILD_DIR}/../MyApp${CURRENT_PROJECT_VERSION}
lipo -create "${TARGET_BUILD_DIR}/../Release-iphoneos/MyApp.framework/MyApp" "${TARGET_BUILD_DIR}/../Release-iphonesimulator/MyApp.framework/MyApp" -output "${TARGET_BUILD_DIR}/../MyApp${CURRENT_PROJECT_VERSION}/MyApp.framework/MyApp"
Works like a charm. It creates a folder with the version number (you set it in your new target) and a fat framework inside.
EDIT:
Why this didn't work for you.
Developer is free to distribute iOS framework without codesigning it as Consumer will re-codesign it anyway, but Developer is forced by Xcode to codesign his framework when he builds for iOS device.
When you're using the device target you're forced to code sign even if you don't have to. That's why it works with the aggregate target -> it's not expected of you to codesign and you don't need to codesign to release a framework.