I used the following piece of code to read data from files as part of a larger program.
double data_read(FILE *stream,int code) {
char data[8];
switch(code) {
case 0x08:
return (unsigned char)fgetc(stream);
case 0x09:
return (signed char)fgetc(stream);
case 0x0b:
data[1] = fgetc(stream);
data[0] = fgetc(stream);
return *(short*)data;
case 0x0c:
for(int i=3;i>=0;i--)
data[i] = fgetc(stream);
return *(int*)data;
case 0x0d:
for(int i=3;i>=0;i--)
data[i] = fgetc(stream);
return *(float*)data;
case 0x0e:
for(int i=7;i>=0;i--)
data[i] = fgetc(stream);
return *(double*)data;
}
die("data read failed");
return 1;
}
Now I am told to use -O2
and I get following gcc warning:
warning: dereferencing type-punned pointer will break strict-aliasing rules
Googleing I found two orthogonal answers:
vs
In the end I don't want to ignore the warnings. What would you recommend?
[update] I substituted the toy example with the real function.
It looks a lot as if you really want to use fread:
int data;
fread(&data, sizeof(data), 1, stream);
That said, if you do want to go the route of reading chars, then reinterpreting them as an int, the safe way to do it in C (but not in C++) is to use a union:
union
{
char theChars[4];
int theInt;
} myunion;
for(int i=0; i<4; i++)
myunion.theChars[i] = fgetc(stream);
return myunion.theInt;
I'm not sure why the length of data
in your original code is 3. I assume you wanted 4 bytes; at least I don't know of any systems where an int is 3 bytes.
Note that both your code and mine are highly non-portable.
Edit: If you want to read ints of various lengths from a file, portably, try something like this:
unsigned result=0;
for(int i=0; i<4; i++)
result = (result << 8) | fgetc(stream);
(Note: In a real program, you would additionally want to test the return value of fgetc() against EOF.)
This reads a 4-byte unsigned from the file in little-endian format, regardless of what the endianness of the system is. It should work on just about any system where an unsigned is at least 4 bytes.
If you want to be endian-neutral, don't use pointers or unions; use bit-shifts instead.