I am making a basic hardcoded game that has 2 users that will fight each other. All my methods are set and work as expected. I am now trying to figure out a way after looping through the main hardcode, to give the option to fight again and continue the game, instead of just stopping after 1 fight.
public static void main(String[] args) {
Scanner in = new Scanner(System.in);
System.out.print("What is your name: ");
String myName = in.nextLine();
Fighter a = new Warrior();
Fighter b = new Dragon();
a.pickOpponent(b);
a.setName(myName);
b.setName("Onyxia");
System.out.print(getWelcome());
while(in.hasNextLine())
{
switch(in.nextLine())
{
case "no":
System.out.println("Wow, you are not even gonna try, you have lost!");
break;
case "yes":
System.out.println("Let the fight begin! ");
while(a.isAlive() && b.isAlive())
{
System.out.println("Do you want to punch, kick, or headbutt the other fighter? ");
switch(in.nextLine())
{
case "punch":
System.out.println(a.getPunch(b));
System.out.println(b.getOpponentAttack(a));
break;
case "kick":
System.out.println(a.getKick(b));
System.out.println(b.getOpponentAttack(a));
break;
case "headbutt":
System.out.println(a.getHeadbutt(b));
System.out.println(b.getOpponentAttack(a));
break;
default :
System.out.println(invalidInput());
break;
}
}
default:
System.out.println(a.getWinner(b));
break;
}//end of first switch statement
}//end of first while loop
}//end of main
Try moving all of the code in main
into a new function.
You can put that function into a while loop in your main
method, like so:
while(playGame()) {}
and have playGame()
return true
if the came should be played again, and false
if it should end.
Sample:
public static boolean playGame() {
Scanner in = new Scanner(System.in);
System.out.print("What is your name: ");
String myName = in.nextLine();
Fighter a = new Warrior();
Fighter b = new Dragon();
a.pickOpponent(b);
a.setName(myName);
b.setName("Onyxia");
System.out.print(getWelcome());
while(in.hasNextLine())
{
switch(in.nextLine())
{
case "no":
System.out.println("Wow, you are not even gonna try, you have lost!");
break;
case "yes":
System.out.println("Let the fight begin! ");
while(a.isAlive() && b.isAlive())
{
System.out.println("Do you want to punch, kick, or headbutt the other fighter? ");
switch(in.nextLine())
{
case "punch":
System.out.println(a.getPunch(b));
System.out.println(b.getOpponentAttack(a));
break;
case "kick":
System.out.println(a.getKick(b));
System.out.println(b.getOpponentAttack(a));
break;
case "headbutt":
System.out.println(a.getHeadbutt(b));
System.out.println(b.getOpponentAttack(a));
break;
default :
System.out.println(invalidInput());
break;
}
}
default:
System.out.println(a.getWinner(b));
break;
}//end of first switch statement
}//end of first while loop
}//end of playGame
public static void main(String[] args) {
while(playGame()) {}
}