I'm using Java to create an image with text. I set the color of the background and fill it up. Then I place the text using LineBreakMeasurer. The problem is (As you can see in the attached image) the image background around the text is blurry (if you zoom on). This is a problem for me. Is it possible to fix that?
final BufferedImage image = new BufferedImage(600, 400, BufferedImage.TYPE_INT_RGB);
Graphics2D g2d = image.createGraphics();
g2d.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setColor(new Color(255,0,0));
g2d.fillRect (0, 0, image.getWidth(), image.getHeight());
...
AttributedString attributedString = getAttributedString(text, fontSize, new Color(1.0f,1.0f,1.0f,0.9f));
AttributedCharacterIterator characterIterator = attributedString
.getIterator();
FontRenderContext fontRenderContext = g2d.getFontRenderContext();
LineBreakMeasurer measurer = new LineBreakMeasurer(characterIterator,
fontRenderContext);
while (measurer.getPosition() < characterIterator.getEndIndex()) {
TextLayout textLayout = measurer.nextLayout(width);
int currentX = x + (int)(width - textLayout.getVisibleAdvance()) / 2;
y += textLayout.getAscent();
textLayout.draw(g2d, currentX, y);
}
If you're referring to the artifacts around the letters, the problem isn't with your painting code. It's the result of saving the image as a JPEG. Save it using a non-lossy format, like PNG. You could also try reducing the compression of the JPEG, but saving as a PNG is probably easier.