I have several library objects ("s0, s1.... sn"), and I want to generate them randomly every time my for cycle loops.
Instead of having:
switch(Math.floor(Math.random() * n))
{
case 0:
x = new lib.s0();
break;
case 1:
x = new lib.s1();
break;
(...)
}
I want it like this;
x = new lib.s[Math.floor(Math.random() * n)]();
In ActionScript I used to do this, but it doesn't work in createJS
x = new (getDefinitionByName("s"+ Math.floor(Math.random() * n)) as Class)
So, how can I accomplish this in createJS ?
You can access a item of a object with a dynamic key like this:
x = new lib['s' + Math.floor(Math.random() * n)]();