Been all around with this one, still needing help
1) In xCode when I am archiving to submit to TestFlight I get the following error
2) I have researched and changed the architecture to Arm64 and the Debug to Yes The Build to No
The build completely Fails
3) & I get the LLVM Warning
So I change the optimization Level from Fastest to Fast
4) Normally I could build to my phone / unplug it and then Archive. But I can't get as far as a build to my phone anymore. This is a project coming from Unity that has worked well in the past.
I work with AR some bundles that now give errors so I take them off I also add the Core Text Framework to get rid of the Mach-O errors
I'm running the latest Unity the latest xCode in hopes of bug fixes I have even tried reverting to older version of Unity
Thanks
~ Be
You should use latest version of unity and Xcode. When you build your project in unity, change architecture type to universal in player setting.