I was like a line and other defined. My problem is I do not know how to dynamically so that a line is created from an object "a" to an object "b".
Adapted from the Line example at http://threejs.org/docs/#Reference/Objects/Line -- assuming your objects a
and b
are there too, and in world coordinates (not parented):
var material = new THREE.LineBasicMaterial({
color: 0x0000ff
});
var geometry = new THREE.Geometry();
geometry.vertices.push(
a.position,
b.position
);
var line = new THREE.Line( geometry, material );
scene.add( line );
That creates a line from a to b.
If your objects move, you can have just move those vertices in your update and say: geometry.verticesNeedUpdate = true
.