I making a simple drag'n'drop interface. I have a bunch of containers ("wrapper") and some dynamically added items ("dragElement") in one of them. So I need, when I move item over another container, JS detect it and move the item there when the drag is finished.
I tried to detect container with "onmouseover" and "mouseup" when dragging item, but had no success, because, actually, mouse always was over the dragged element. So how can I detect container when drag item? In pure JS please...
document.onmousedown = function(e) {
var dragElement = e.target;
if (!dragElement.classList.contains('draggable')) return;
var coords, shiftX, shiftY, detectPage;
startDrag(e.clientX, e.clientY);
document.onmousemove = function(e) {
moveAt(e.clientX, e.clientY);
};
wrapper.onmouseover = function(e) {
detectPage = e.target;
console.log(detectPage);
};
dragElement.onmouseup = function() {
finishDrag();
};
function startDrag(clientX, clientY) {
shiftX = clientX - dragElement.getBoundingClientRect().left;
shiftY = clientY - dragElement.getBoundingClientRect().top;
dragElement.style.position = 'fixed';
document.body.appendChild(dragElement);
moveAt(clientX, clientY);
};
function finishDrag() {
dragElement.style.top = parseInt(dragElement.style.top) - wrapper.getBoundingClientRect().top + 'px';
dragElement.style.position = 'absolute';
wrapper.onmouseup = function(e) {
var selectPage = e.target;
}
wrapper.appendChild(dragElement);
document.onmousemove = null;
dragElement.onmouseup = null;
};
function moveAt(clientX, clientY) {
var newX = clientX - shiftX;
var newY = clientY - shiftY;
if (newX < 0) newX = 0;
if (newX > wrapper.offsetWidth - dragElement.offsetWidth) {
newX = wrapper.offsetWidth - dragElement.offsetWidth;
}
dragElement.style.left = newX + 'px';
dragElement.style.top = newY + 'px';
};
return false;
};
Well, no one help. So one free day gone to find the solution. All I can found is to delete function finishDrag()
from dragElement.onmouseup
and change it to the code below.
If in shorter, when onmouseup
comes, dragElement
must go to display:none
and now we can get access to the object near the mouse cursor through elementFromPoint
. When we done with it, we can easily detects container, bring an element back to display:block
and put it to that container...
Hope, it helps to someone...
dragElement.onmouseup = function(e) {
dragElement.style.display = 'none';
var selectPage = document.elementFromPoint(e.clientX, e.clientY);
dragElement.style.display = 'block';
dragElement.style.top = parseInt(dragElement.style.top) - selectPage.getBoundingClientRect().top + 'px';
dragElement.style.position = 'absolute';
selectPage.appendChild(dragElement);
document.onmousemove = null;
dragElement.onmouseup = null;
};