I think the title explains what I am asking.
I need the SendKeys
to finish sending the keys before the DoMouseClick
method or my entire program is useless.
// Simulate the keyboard typing the value of 'i'
SendKeys.SendWait(i.ToString());
// Simulate mouse click so the Accept button in-game is clicked
DoMouseClick();
I tried using Thread.Sleep
but I was hoping you guys had some better suggestions on how to fix my problem.
Use Input Simulator. It's much better than SendKeys
, and handles the edge cases internally.
Install-Package InputSimulator
var simulator = new InputSimulator();
//simulate what you need
simulator.Keyboard.KeyPress(VirtualKeyCode.VK_I);
simulator.Keyboard.TextEntry(i.ToString());
simulator.Mouse.LeftButtonDoubleClick();