How can I rotate the text drawing with Unicodefont. I can draw text using any font in this way.
UnicodeFont font = new UnicodeFont(fontpath,fontsize, false, false);
font.drawString(0,0,"hoge");
But I can not find any rotation method. If I can convert the drawing text to Image object, I can rotate.
Kenichi. To rotate the text, you must do the following.
Add the following line to the top of your file in the imports:
import static org.lwjgl.opengl.GL11.*;
After this, you must modify your code to say this:
UnicodeFont font = new UnicodeFont(fontpath,fontsize, false, false);
glRotatef(90, 0, 0, 1);
font.drawString(0,0,"hoge");
The glRotatef(float, float, float, float)
method is part of LWJGL and rotates on the Z axis 90 degrees.