When I draw the BufferedImage with rounded corners
BufferedImage image = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
Graphics2D graphics = image.createGraphics();
graphics.setColor(Color.WHITE);
graphics.fill(new RoundRectangle2D.Float(0, 0, 60, 60, 20, 20));
The output image is:
How can I receive an image without black cornerns?
Change BufferedImage.TYPE_INT_RGB
to BufferedImage.TYPE_INT_ARGB
to create a transparent image