I have an issue that I am struggling to grasp. Any help would be greatly appreciated.
I have an Object, and I assign the current object state to a property on the current object.
example below:
var product = {
ropeType: 'blah',
ropePrice: 'blah',
ropeSections: {
name: 'blaah',
price: 'blaah'
},
memory: false
}
product.memory = product;
Now when I look at the product object within the console I get a inifinite recursion of Product.memory.Product.memory.Product....
screenshot below:
I know its something to do with that an object references itself, but I cannot seem to grasp the concept. Could someone explain?
The reason I am trying to do something like this is to save in local storage the current state of the object.
I hope I have made sense.
I assign the current object state to a property on the current object.
No, you created a property that referred to itself.
If you want to save the current state of the property then you need to clone the object.
If you want to create a (shallow) copy of an object then you can use:
function clone(obj) {
if(obj === null || typeof(obj) !== 'object' || 'isActiveClone' in obj)
return obj;
var temp = obj.constructor();
for(var key in obj) {
if(Object.prototype.hasOwnProperty.call(obj, key)) {
obj['isActiveClone'] = null;
temp[key] = obj[key];
delete obj['isActiveClone'];
}
}
return temp;
}
[code taken from here - and modified slightly to do a shallow copy rather than recursive deep copy]
then do:
product.memory = clone( product );
You may find you get the issues with recursion if you clone it a second time and it copies the product.memory
along with the rest of the object. In that case just delete product.memory
before doing subsequent clones.
Something like:
function saveCurrentState( obj ){
if ( 'memory' in obj )
delete obj.memory;
obj.memory = clone( obj );
}
Aside
If you want a deep copy then you can do:
function deepCopy(obj){
return JSON.parse(JSON.stringify(obj));
}
[As suggested here - but note the caveats it has for Date objects]