Search code examples
c++winapiwindows-7microphonemute

How to mute microphone in Windows 7 with C/C++?


I made a program to mute microphone using WinAPI and it seems to work perfectly in Windows XP but doesn't do a thing in Windows 7. Is it possible to control microphone volume or mute with WinAPI in Windows 7?

void setVolume(DWORD volume) {
HMIXER mixer;

if (mixerOpen(&mixer, 0, 0, 0, 0) != MMSYSERR_NOERROR) {
    MessageBoxW(NULL, L"Error: mixerOpen()", NULL, MB_ICONHAND);
    return;
}

// Get the line info
MIXERCAPS mixcaps;
MIXERLINE mixerLine;
mixerGetDevCaps(0, &mixcaps, sizeof(MIXERCAPS));
mixerLine.cbStruct = sizeof(MIXERLINE);
mixerLine.dwComponentType = MIXERLINE_COMPONENTTYPE_DST_WAVEIN;
mixerLine.dwSource = 0;
mixerLine.dwDestination = 0;

if (mixerGetLineInfo(reinterpret_cast<HMIXEROBJ>(mixer), &mixerLine, MIXER_GETLINEINFOF_SOURCE)
    != MMSYSERR_NOERROR) {
        MessageBoxW(NULL, L"Error: mixerGetLineInfo()", NULL, MB_ICONHAND);
        return;
}

// Get control for mixerline
MIXERCONTROL mixerCtrl;
MIXERLINECONTROLS mixerLineCtrl;

mixerLineCtrl.cbStruct = sizeof(MIXERLINECONTROLS);
mixerLineCtrl.dwLineID = mixerLine.dwLineID;
mixerLineCtrl.dwControlType = MIXERCONTROL_CONTROLTYPE_VOLUME;
mixerLineCtrl.cControls = 1;
mixerLineCtrl.pamxctrl = &mixerCtrl;
mixerLineCtrl.cbmxctrl = sizeof(MIXERCONTROL);
mixerLineCtrl.cControls = 5;

if (mixerGetLineControls(reinterpret_cast<HMIXEROBJ>(mixer), &mixerLineCtrl, MIXER_GETLINECONTROLSF_ONEBYTYPE)
    != MMSYSERR_NOERROR) {
        MessageBoxW(NULL, L"Error: mixerGetLineControls()", NULL, MB_ICONHAND);
        return;
}

// Volume..
MIXERCONTROLDETAILS mixerCtrlDetails;
MIXERCONTROLDETAILS_UNSIGNED mixerCtrlDetailsUnsigned;

mixerCtrlDetailsUnsigned.dwValue = volume;
mixerCtrlDetails.dwControlID = mixerCtrl.dwControlID;
mixerCtrlDetails.cbStruct = sizeof(MIXERCONTROLDETAILS);
mixerCtrlDetails.cMultipleItems = 0;
mixerCtrlDetails.paDetails = &mixerCtrlDetailsUnsigned;
mixerCtrlDetails.cbDetails = sizeof(MIXERCONTROLDETAILS_UNSIGNED);
mixerCtrlDetails.cChannels = 1;

if (mixerSetControlDetails(reinterpret_cast<HMIXEROBJ>(mixer), &mixerCtrlDetails, MIXER_OBJECTF_HMIXER | MIXER_GETCONTROLDETAILSF_VALUE)
    != MMSYSERR_NOERROR) {
        MessageBoxW(NULL, L"Error: mixerSetControlDetails()", NULL, MB_ICONHAND);
        return;
}

mixerClose(mixer);
}

Solution

  • You need to use the new audio APIs introduced by Windows Vista.

    Here is an example.

    *EDIT: Visual Studio 2015 (C++):

    Usange:

    // To 100%
    ConsoleApplication3.exe -f 1
    
    // To  0%
    ConsoleApplication3.exe -f 0
    
    // To 50%
    ConsoleApplication3.exe -f 0.50
    

    Code:

    enter image description here

    #include "stdafx.h"
    #include <stdio.h>
    #include <windows.h>
    #include <mmdeviceapi.h>
    #include <endpointvolume.h>
    
    void Usage()
    {
        printf("Usage: \n");
        printf(" SetVolume [Reports the current volume]\n");
        printf(" SetVolume -d <new volume in decibels> [Sets the current default render device volume to the new volume]\n");
        printf(" SetVolume -f <new volume as an amplitude scalar> [Sets the current default render device volume to the new volume]\n");
    
    }
    int _tmain(int argc, _TCHAR* argv[])
    {
        HRESULT hr;
        bool decibels = false;
        bool scalar = false;
        double newVolume;
        if (argc != 3 && argc != 1)
        {
            Usage();
            return -1;
        }
        if (argc == 3)
        {
            if (argv[1][0] == '-')
            {
                if (argv[1][1] == 'f')
                {
                    scalar = true;
                }
                else if (argv[1][1] == 'd')
                {
                    decibels = true;
                }
            }
            else
            {
                Usage();
                return -1;
            }
    
            newVolume = _tstof(argv[2]);
        }
    
        // -------------------------
        CoInitialize(NULL);
        IMMDeviceEnumerator *deviceEnumerator = NULL;
        hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
        IMMDevice *defaultDevice = NULL;
    
        hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
        deviceEnumerator->Release();
        deviceEnumerator = NULL;
    
        IAudioEndpointVolume *endpointVolume = NULL;
        hr = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
        defaultDevice->Release();
        defaultDevice = NULL;
    
        // -------------------------
        float currentVolume = 0;
        endpointVolume->GetMasterVolumeLevel(&currentVolume);
        printf("Current volume in dB is: %f\n", currentVolume);
    
        hr = endpointVolume->GetMasterVolumeLevelScalar(&currentVolume);
        printf("Current volume as a scalar is: %f\n", currentVolume);
        if (decibels)
        {
            hr = endpointVolume->SetMasterVolumeLevel((float)newVolume, NULL);
        }
        else if (scalar)
        {
            hr = endpointVolume->SetMasterVolumeLevelScalar((float)newVolume, NULL);
        }
        endpointVolume->Release();
    
        CoUninitialize();
        return 0;
    }