I am working to encrypt and decrypt files using Crypto++. In encryption, key
and random IV
are generated and hexencoded
where as text from file is encrypted. Both IV
and cipher
text are written to the same file.
In decryption, key
is generated using same criteria as encryption and random IV
is extracted from the file and hexdecoded
. Text after iv
length is stored in a string and decrypted.
What happens is I can see the original file so I know that it is working but it also displays cipher
text after the original file text. Does any one how to solve it?
//some code to declare variables, read from file and so on
unsigned char * inputContent = (unsigned char *) malloc(fileSize * sizeof(char)); //create char array of same size as file content
//inputContent is for storing file data
string rawString(reinterpret_cast<char*>(inputContent), fileSize); //convert char array to string
//extract iv, key and cipher from rawString
string rawIV;
rawIV = rawString.substr(0, 32);
//code to hexdecode iv
string cipher;
cipher = rawString.substr(32, fileSize - 32);
string recovered;
CBC_Mode< AES >::Decryption d;
d.SetKeyWithIV(key, sizeof(key), iv);
StringSource s_recover(cipher, true,
new StreamTransformationFilter(d,
new StringSink(recovered)
)
);
const char * writeContent = recovered.c_str();
if(pwrite(fd, writeContent, recovered.length(), 0) <= 0)
{
return -1; //error
}
Thanks in advance. ☺
You might try something like this. But its hard to say if it will actually work since its not clear what you are actually doing or where the problem lies.
FileSource fs("<filename>", false /*pumpAll*/);
SecByteBlock key(AES::DEFAULT_KEYLENGTH), iv(AES::BLOCKSIZE);
// Fetch key from somewhere
key = ...;
// Fetch IV from file
fs.Detach(new HexDecoder(new ArraySink(iv, iv.size()));
fs.Pump(32);
CBC_Mode< AES >::Decryption dec;
dec.SetKeyWithIV(key, key.size(), iv, iv.size());
string recovered;
fs.Detach(new HexDecoder(new StreamTransformationFilter(dec, new StringSink(recovered))));
fs.PumpAll();
You can also use the following if you get the SecByteBlockSink
patch:
SecByteBlock recovered;
fs.Detach(new HexDecoder(new StreamTransformationFilter(dec, new SecByteBlockSink(recovered))));
fs.PumpAll();
rawString
isn't needed below:
//create char array of same size as file content
unsigned char * inputContent = (unsigned char *) malloc(fileSize * sizeof(char));
//inputContent is for storing file data
//convert char array to string
string rawString(reinterpret_cast<char*>(inputContent), fileSize);
Maybe you should try:
ArraySource as(inputContent, fileSize, false /*pumpAll*/);
Using the ArraySource
means you don't make a copy of the data (the string
copies the data), and its ready to go for Crypto++.
Also, since you're already into C++ code, use an unique_ptr
and new
rather than malloc
. The unique_ptr
will handle cleanup for you. (Or, use a std::vector
).
unique_ptr<byte[]> buffer(new byte[fileSize]);
I don't know how you are going to make a file descriptor work in the grand scheme of things. Crypto++ is a C++ library, and C++ uses I/O streams. Maybe this will help: How to construct a c++ fstream from a POSIX file descriptor?
Also see Retrieving file descriptor from a std::fstream and Getting a FILE* from a std::fstream.