I wrote a simple TFTP server that only handles read requests (RRQ) and it is working fine. The server is supposed to re-transmit the current data packet again, if no ACK is received within 5 seconds. The server should also re-transmit the packet three times before giving up. I tried to suspend the client in the middle of a transmission session to see if the server would re-transmit the data packet again and it didn't. The problem seems to be that the server doesn't continue in the while
loop. I tried to test if it escapes the loop and it didn't. I really can't figure out why doesn't it iterates through the loop again.
Here's the code I've written so far...
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <time.h>
#define TIMEOUT 5000
#define RETRIES 3
void sendFile (char *Filename, char *mode, struct sockaddr_in client, int tid)
{
struct timeval tv;
tv.tv_sec = 5;
char path[70] = "tmp/";
char filebuf [1024];
int count = 0, i; // Number of data portions sent
unsigned char packetbuf[1024];
char recvbuf[1024];
socklen_t recv_size;
int sock = socket(PF_INET, SOCK_DGRAM, 0);
socklen_t optionslength = sizeof(tv);
setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, &tv, optionslength);
FILE *fp;
char fullpath[200];
strcpy(fullpath, path);
strncat(fullpath, Filename, sizeof(fullpath) -1);
fp = fopen(fullpath, "r");
if (fp == NULL)
perror("");
memset(filebuf, 0, sizeof(filebuf));
while (1)
{
int acked = 0;
int ssize = fread(filebuf, 1 , 512, fp);
count++;
sprintf((char *) packetbuf, "%c%c%c%c", 0x00, 0x03, 0x00, 0x00);
memcpy((char *) packetbuf + 4, filebuf, ssize);
packetbuf[2] = (count & 0xFF00) >> 8;
packetbuf[3] = (count & 0x00FF);
int len = 4 + ssize;
memset(recvbuf, 0, 1024);
printf("\nSending Packet #%d", count);
sendto(sock, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
for (i=0; i<3; i++)
{
int result = recvfrom(sock, recvbuf, 1024, 0, (struct sockaddr *) &client, &recv_size);
if ((result == -1) && ((errno == EAGAIN) || (errno == EWOULDBLOCK)))
{
printf("\nRetransmitting Packet #%d",count);
sendto(sock, packetbuf, len, 0, (struct sockaddr *) &client, sizeof(client));
}
else if (result == -1)
{
}
else
{
if (tid == ntohs(client.sin_port))
{
printf("\nReceived Ack #%d",count);
acked++;
break;
}
else
continue;
}
}
if (acked!=1)
{
puts("\nGave Up Transmission");
break;
}
if (ssize != 512)
{
break;
}
}
}
int main()
{
int udpSocket, nBytes, tid, pid, status;
char buffer[1024], filename[200], mode[20], *bufindex, opcode;
struct sockaddr_in serverAddr, client;
struct sockaddr_storage serverStorage;
socklen_t addr_size;
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(69);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
bind(udpSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
pid = fork();
while(1)
{
int client_len = sizeof(client);
memset (buffer, 0, 1024);
nBytes = 0;
while (errno == EAGAIN || nBytes == 0)
{
waitpid(-1, &status, WNOHANG);
nBytes = recvfrom(udpSocket,buffer,1024,0,(struct sockaddr *)&client, &client_len);
}
bufindex = buffer;
bufindex++;
// Record the client port...
tid = ntohs(client.sin_port);
// Extracting the opcode from the packet...
opcode = *bufindex++;
// Extracting the filename from the packet...
strncpy(filename, bufindex, sizeof(filename)-1);
bufindex += strlen(filename) + 1;
// Extracting the mode from the packet...
strncpy(mode, bufindex, sizeof(mode)-1);
// If we received an RRQ...
if (opcode == 1)
{
puts("Received RRQ Packet");
pid = fork();
if (pid == 0)
{
sendFile(filename, mode, client, tid);
exit(1);
}
}
}
return 0;
}
Note: You can use the standard TFTP client that comes with linux to test the server.
Thanks in advance :)
Likely caused by this:
struct timeval tv;
tv.tv_sec = 5;
tv is allocated on the stack. Stack memory is uninitialised and thus has random values in it. So you need to explicitly set tv.tv_usec to 0.