I am using the below code to add nodes to a double linked list and arrange them such that they are in alphabetical order according to their word
. The nodes consist of char * word
, struct NODES * prev
, and struct NODES * next
. I am running into an issue when, after reading file testing a
, the list looks like NULL <- a <-> file <-> testing -> NULL
that adding a node containing word = c
it places c
before a
instead of between a
and file
. The function prints "Add: Placing c before list head c"
and seems to be evaluating c < a
. But even with that evaluation being incorrect I do not know how it is replacing a
before doing any node manipulation at all. If anyone know what could cause this issue I'd appreciate the advice. P.S. incoming NODES * arg
is always in the form of arg -> next == NULL; arg -> prev == NULL; arg -> word != NULL;
but list can have all fields NULL if no nodes have been added yet, list -> prev
should always be NULL at the time the function is called and when the function terminates.
int addToList(struct NODES * list, struct NODES * arg){
fprintf(stderr,"Add: Adding %s\n", arg->word);
if(list->word == NULL){
list->word = (char *)malloc(strlen(arg->word));
strcpy(list->word, arg->word);
list->next = NULL;
list->prev = NULL;
fprintf(stderr,"Add: Head %s\n", list->word);
return 2;
}
struct NODES * abc = list;
while(abc->word != NULL){
if(strcmp(abc->word, arg->word)<0){
fprintf(stderr, "abc %s < arg %s", abc->word, arg->word);
if (abc->next != NULL)
abc = abc->next;
else{
abc->next = malloc(sizeof(NODE));
abc->next->prev = abc;
abc = abc->next;
abc->next = NULL;
abc->word = NULL;
}
}
else if(abc == list){
fprintf(stderr, "Add: Placing %s before list head %s\n", arg->word, list->word);
arg->next = list;
list->prev = arg;
arg->prev = NULL;
list = arg;
fprintf(stderr, "Add: Placed %s before %s\n", list->word, list->next->word);
return 3;
}
else{
fprintf(stderr, "Add: Placing %s between %s and %s\n", arg->word, abc->word, abc->next->word);
arg->next = abc;
arg->prev = abc->prev;
if(abc->prev != NULL)
abc->prev->next = arg;
abc->prev = arg;
fprintf(stderr, "Added %s after %s and before %s\n", arg->word, arg->prev, arg->next->word);
return 1;
}
}
abc->word = (char *)malloc(strlen(arg->word));
strcpy(abc->word, arg->word);
fprintf(stderr, "Added %s after %s and before %s\n", abc->word, abc->prev->word, abc->next);
return 1;
}
Updated to reflect suggestions:
int addToList(struct NODES ** list, struct NODES * arg){
fprintf(stderr,"Add: Adding %s current head %s\n", arg -> word, (*list)->word);
if((*list) -> word == NULL){
(*list) -> word = malloc(strlen(arg->word)+1);
strcpy((*list) -> word, arg -> word);
(*list) -> next = NULL;
(*list) -> prev = NULL;
fprintf(stderr,"Add: Head %s\n", (*list) -> word);
return 2;
}
struct NODES * abc = (*list);
//while arg > abc
fprintf(stderr,"Comparing %s and %s\n", abc->word,arg->word);
while(strcmp(abc->word, arg->word)<0){
fprintf(stderr,"Comparing %s and %s\n", abc->word,arg->word);
if (abc -> next == NULL)
break;
abc = abc -> next;
}
if (abc == (*list)){
if(!(strcmp(abc->word, arg->word)<0)){
arg -> next = abc;
arg -> prev = NULL;
abc -> prev = arg;
*list = arg;
}
else{
abc -> next = arg;
arg -> prev = abc;
abc -> next = NULL;
}
return 5;
}
if(abc -> next != NULL){
fprintf(stderr, "Inserting %s between %s and %s\n", arg -> word, abc->prev->word,abc->word);
arg -> next = abc;
arg -> prev = abc -> prev;
arg -> prev -> next = arg;
abc -> prev = arg;
fprintf(stderr, "Added %s before %s and after %s\n", arg->word, arg->prev->word,arg->next->word);
return 3;
}
return 0
}
The list
argument received by the function is a copy of the list pointer the caller has. To return a revised list pointer the function could be like this:
int addToList(struct NODES ** list, struct NODES * arg)
and it would be called something like this:
result = addToList(&list, arg);
The function would provide a new list pointer like this
*list = arg;
and all the list access you currently have would be one step more indirect
if(list->word == NULL)
would become
if((*list)->word == NULL)
UPDATE
Try this simplified code, I found this easier than getting my head round yours.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct NODES {
struct NODES *prev;
struct NODES *next;
char *word;
};
void showList(struct NODES * list) {
while (list) {
if (list->prev)
printf("%-10s", list->prev->word);
else
printf("%-10s", "NULL");
printf(" <- %-10s -> ", list->word);
if (list->next)
printf("%-10s", list->next->word);
else
printf("%-10s", "NULL");
printf("\n");
list = list->next;
}
}
int addToList(struct NODES ** list, char *word){
struct NODES *wptr, *lptr = *list, *pptr = NULL;
if ((wptr = malloc(sizeof(struct NODES))) == NULL)
return -1;
wptr->prev = NULL;
wptr->next = NULL;
if ((wptr->word = strdup(word)) == NULL)
return -2;
if (lptr == NULL) {
*list = wptr; // first list item
return 0;
}
while (lptr) {
if (strcmp(word, lptr->word) <= 0) {
wptr->next = lptr; // insert before current node
wptr->prev = pptr;
if (pptr)
pptr->next = wptr;
else
*list = wptr;
lptr->prev = wptr;
return 1;
}
pptr = lptr;
lptr = lptr->next;
}
wptr->prev = pptr; // insert at tail
pptr->next = wptr;
return 2;
}
int main()
{
struct NODES *list = NULL;
addToList(&list, "one");
addToList(&list, "two");
addToList(&list, "three");
addToList(&list, "four");
addToList(&list, "five");
showList(list);
return 0;
}
Program output:
NULL <- five -> four
five <- four -> one
four <- one -> three
one <- three -> two
three <- two -> NULL