In my Assignment of Graphics, I am not able to set a Background color of the panel. If I put the ColorPanel into another panel, the color of the panel background changes, however circle doesn't move if I change the size of the panel. In my Assignment it is required that if I change the size of the frame, the circle should be at the center of the frame
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class ColorMenuFrame extends JFrame {
private JMenu colorMenu = new JMenu("Colors");
private ColorPanel p = new ColorPanel();
public ColorMenuFrame(){
p.setPreferredSize( new Dimension( 100, 100 ) );
this.add(p);
}
// Main Method
public static void main(String[] args) {
ColorMenuFrame frame = new ColorMenuFrame();
frame.pack();
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
//ColoRpanel class
public class ColorPanel extends JPanel {
private int diameter;
public ColorPanel() {
// Creating Colors JMEnuBar
JMenuBar menuBar = new JMenuBar();
setJMenuBar(menuBar);
JMenu colorMenu = new JMenu("Colors");
menuBar.add(colorMenu);
// Creating Background and Foreground menus
JMenu backGroundMenu = new JMenu("BackGround");
JMenu foreGroundMenu = new JMenu("ForeGround");
// Items inside the Background and Foreground menus
JMenuItem redItem = new JMenuItem("Red");
JMenuItem greenItem = new JMenuItem("Green");
JMenuItem blueItem = new JMenuItem("Blue");
JMenuItem redItem1 = new JMenuItem("Red");
JMenuItem greenItem1 = new JMenuItem("Green");
JMenuItem blueItem1 = new JMenuItem("Blue");
// Adding Red, Green and Blue Items to backGround menu
backGroundMenu.add(redItem);
backGroundMenu.add(greenItem);
backGroundMenu.add(blueItem);
// Adding Red, Green and Blue Items to ForeGround menu
foreGroundMenu.add(redItem1);
foreGroundMenu.add(greenItem1);
foreGroundMenu.add(blueItem1);
// Adding backGround and foreground sub menus to main Menu Bar Colors
colorMenu.add(backGroundMenu);
colorMenu.add(foreGroundMenu);
//Calling ActionListeners
// Calling ActionListner after clicking on Red button
redItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setBackground(Color.RED);
repaint();
}
});
// Calling ActionListner after clicking on Green button
greenItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setBackground(Color.GREEN);
repaint();
}
});
// Calling ActionListner after clicking on blue button
blueItem.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setBackground(Color.BLUE);
repaint();
}
});
// Calling ActionListner after clicking on Red button
redItem1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setForeground(Color.RED);
repaint();
}
});
// Calling ActionListner after clicking on Green button
greenItem1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setForeground(Color.GREEN);
repaint();
}
});
// Calling ActionListner after clicking on Green button
blueItem1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
setForeground(Color.BLUE);
repaint();
}
});
}
//Paint Component Method, to create circle at the center of panel
protected void paintComponent(Graphics g){
int width = getSize().width;
int height =getSize().height;
if (width <= height){
diameter = width / 2;
}
else if (height <= width){
diameter = height / 2;
}
int r = diameter / 2;
int x = (width / 2) - r;
int y = (height / 2)- r;
//Drawing Circle
g.fillOval(x, y, diameter, diameter);
}
}
}
Don't forget to call super.paintComponent(g)
within your paintComponent
method override. Do it on the first line.
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
// ....
This will tell the JPanel to do its own housekeeping painting.
Also, if you want to smooth out the border of your Circle, set the graphics rendering hints to do antialiasing:
// do this:
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
// before calling this:
g.fillOval(x, y, diameter, diameter);
Note that your circle seems to center itself just fine when I run your code.