I'm working on a web app and now facing a rather tricky task. I have an image that I have to add overlay for.
Let's say I have an image of a car. I need to add values, like outside and inside temperature, on top of the car image.
It would be easy to add fixed pixel offsets for those temperature labels, but the image need to be scalable to every screen height and width-wise. I can't think of easy way to scale div into div exactly as "background-size:contain;" does for images.
Could someone point me to right tracks before I write complex javascript scaling logic?
ww = window width
wh = window height
ow = Original Width of your image
oh = Original Height of your image
nw = New Width of your image
nh = New Height of your image
mt = Margin top to adjust image to the screen vertically
ox = overlay location x coordinate according to original size of the image
oy = overlay location y coordinate according to original size of the image
nox = New ox
noy = new oy
sf = scaling factor
based on screen size you'll have a scaling factor for your image.
sf = ww / ow -> we find our scaling factor
nh = oh * sf -> then calculate our new image height
mt = (oh - nh) / 2 -> amount we need to shift image up to center screen
nox = ox * sf -> new overlay x coordinate
noy = (oy * sf) - mt -> new overlay y coordinate
edit
if image is too wide then this logic needs to be adjusted to shift image horizontally not vertically
edit 2
If you're targeting modern browsers only, then you can use CSS
transform: scale(sx[, sy]);
. This will re-size your DIV
and all it's content proportionally Use transform: scale()
with transform-origin: 0 0;
to re-size from top left corner.