I'm new to JavaScript and trying to understand this concept. I have read many articles regarding prototypes and constructors but wherever I go I'm left with confusion.
The confusion arises when people talk about constructors and prototypes simultaneously.
In the following example
var employee = function Emp(name) {
this.name = name;
}
var jack = new employee("Jack Dwain");
employee.constructor // gives Function()
employee.prototype // gives Emp {}
employee.prototype.constructor // gives Emp(name)
jack.constructor // gives Emp(name)
jack.prototype // gives undefined
prototype is a way that JS achieves inheritance, since Emp(name)
is the base function prototype is referenced to the same function itself. Is that what happened?
In what way do employee.constructor
and employee.prototype.constructor
differ?
Why was jack.prototype
undefined
? i.e. If it is inheriting from the function Emp(name)
why didn't it reference that function?
How can I clearly predict (without typing in the console) what the prototype or the constructor or the prototype.constructor ......yields?
It is pretty hard to wrap your mind around this concept if you are used to the ease of extending objects in other OOP languages, but I'll do my best to explain the uses of those and what is what. I am going to assume you are familiar with other OOP languages. Correct me if I'm wrong.
All functions have the prototype Function()
. They are inheriting all base functionality from Function
like toString()
and valueOf()
.
Then there is a constructor. That is what you use to initialize an object with.
p = new Foo();
So in this case we have two things.
function Foo
with Function
as prototype(Foo)Function
object with Foo()
as constructor(p)(following me yet?)
The Foo()
constructor can override some base functionality of the Function
constructor or leave it as it is and make good use of it.
If you are familiar with OOP principles, The prototype is the base class, the constructor your current class. In OOP the above would be class Foo extends Function
You can also start inheritance with this entire setup of prototype and constructor making more complex objects as you go whilst sharing functionality.
For example this:
// Make an object initialiser extending Function. In OOP `class Foo extends Function`
function Foo(bar) {
this.baz = bar;
}
Foo.prototype.append = function(what) {
this.baz += " " + what;
};
Foo.prototype.get() {
return this.baz
}
Now lets say we want different ways to get baz
out of there. One for console logging and one for putting it on the title bar.
We could make a big thing about our class Foo
, but we don't do that, because we need to do wholly different things with the new classes that are made for different implementations. The only thing they need to share are the baz
item and the setters and getters.
So we need to extend it to use an OOP term. In OOO this would be the desired end result class Title extends Foo(){}
. So lets take a look at how to get there.
function Title(what) {
this.message = what;
}
At this point the Title
function looks like this:
So, to make it extends Foo
we need to change the prototype.
Title.prototype = new Foo();
This is done by initializing a new Foo()
object against the prototype.
Now its basically a Foo
object called Title
. That is not what we want because now we can't access the message part in Title
.
We can make it properly extend Foo()
by resetting the constructor to Title
Title.prototype.constructor = Title;
Now we are faced with one more problem. The constructor of Foo
doesn't get initialized so we end up with an undefined this.baz
To resolve that we need to call the parent. In Java you would do that with super(vars)
, in PHP $parent->__construct($vars)
.
In Javascript we have to modify the Title
class constructor to call the constructor of the parent object.
So the Title
class constructor would become
function Title(what) {
Foo.call(this,what);
this.message = what;
}
By using the Function
object property Foo
inherited we can initialize the Foo
object in the Titl
e object.
And now you have a properly inherited object.
So instead of using a keyword like extend
like other OOP languages it uses prototype
and constructor
.