I'm using gdal to create different kinds of layers, such as color reliefs and hillshades, and Mapnik to combine them into a single image to use as texture for the 3D dem model obtained from a single .hgt file.
Premising that I'm new to gdal, I'm facing some problem with the hillshade layer.
By using the gdal command:gdal_translate N44E007.hgt N44E007.tif
I get the N44E007.tif file, which in IrfanView looks like this
With the following gdal command:gdaldem hillshade -of PNG .\tif\N44E007.tif .\hillshade_png\N44E007_hillshade.png
The N44E007_hillshade.png file I get is the following
How can I prevent gdal from creating these artifacts in the hillshade .png?
I'm using Windows 7 and cmd.
Update 1
This is the image I get by replacing gdal_translate N44E007.hgt N44E007.tif
with gdalwarp -t_srs EPSG:32632 -r bilinear N44E006.hgt N44E006.tif
The reason for the artefacts in the first attempt is because the raster horizontal distance units are in degrees, and the vertical are in meters. You can use a scale option to normalise horizontal and vertical distance units, e.g. try:
gdaldem hillshade -s 111120 -compute_edges -of PNG N44E007.hgt N44E007_hs.png
The second attempt (Update 1) reprojects to WGS84 UTM zone 32, which is a transverse Mercator projection centred on a meridian at 9°E, which is close to the SRTM raster, which is centred on 7.5°E. Since the two meridians are not the same, it is expected the raster to be rotated. And it is stretched since the true distance of degrees are not equal in N-S and E-W directions, except at the equator.