I want to get the viewport width with javascript. But not the common virtual viewport. I need the logical hardware viewport and in my case it's not an option to set the viewport meta tag.
To clearify my issue: I want to get 320 pixels on IPhone 5 (640 hardware pixels with pixel ratio 2) though the virtual viewport is much more than 320 pixels.
Is there a way to do that?
thanks, Helmut
I've found my Answer in this article: http://menacingcloud.com/?c=viewportScale
.. and breaked it down to the real essential things ..
.. so, this is my result:
// cross browser way to get the common viewport width:
var viewportWidth = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
// cross browser way to get the orientation:
var isLandscape = document.documentElement.clientWidth > document.documentElement.clientHeight;
// then get the logical screen width if the screen is smaller than the viewport
// otherwise get the viewport width
var screenWidth = screen.width < viewportWidth ?
Math[isLandscape ? 'max' : 'min'](screen.width, screen.height) :
viewportWidth;
// screen width
console.log(screenWidth);
Here is a ready to use function for all of you
function getLogicalDeviceDimensions() {
// cross browser way to get the common viewport width:
var viewportWidth = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
var viewportHeight = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
// cross browser way to get the orientation:
var isLandscape = document.documentElement.clientWidth > document.documentElement.clientHeight;
// then get the logical screen size if the screen is smaller than the viewport
// otherwise get the viewport size
var screenWidth = screen.width < viewportWidth ?
Math[isLandscape ? 'max' : 'min'](screen.width, screen.height) :
viewportWidth;
var screenHeight = screen.height < viewportHeight ?
Math[isLandscape ? 'min' : 'max'](screen.width, screen.height) :
viewportHeight;
return [screenWidth, screenHeight];
}