I dont know what is going on - but somehow my code is corrupting heap
....
unsigned char *buf[2] = {0};
buf[0] = new unsigned char(sizeof(BITMAPFILEHEADER));
buf[1] = new unsigned char(sizeof(BITMAPINFOHEADER));
if(! buf[0] || ! buf[1])
{
std::cout << "running outta memory " << std::endl;
return false;
}
file.read((char*)buf[0], sizeof(BITMAPFILEHEADER));
file.read((char*)buf[1], sizeof(BITMAPINFOHEADER));
m_bmpHeader = (BITMAPFILEHEADER*) buf[0];
m_bmpInfo = (BITMAPINFOHEADER*) buf[1];
if(m_bmpHeader->b_filetype[0] != 'B' || m_bmpHeader->b_filetype[1] != 'M' ||
m_bmpInfo-> compression != 0 || m_bmpInfo-> bits_per_pixel != 24)
{
std::cout << "Not a valid BMP file..Supporting 24 bit images only" ;
return false;
}
m_data = new unsigned char[m_bmpInfo->imagesize];
if(! m_data)
{
std::cout << "running outta memory " << std::endl;
return false;
}
heap is getting corrupted at the point m_data = new unsigned char[m_bmpInfo->imagesize];
If I debug the code - it stops in fstream
; inside templated _Fgetc
kinda saying EOF has been hit
Thank you for your help in advance
new unsigned char(sizeof(BITMAPFILEHEADER));
This does not allocate an array! It allocates a single unsigned char
.
Write:
new unsigned char[sizeof(BITMAPFILEHEADER)];
You get that right later on in your code, so presumably this is just a typo.