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javatextdrawcenteringgraphics2d

How can I center Graphics.drawString() in Java?


I'm currently working on the menu system for my Java game, and I wonder how I can center the text from Graphics.drawString(), so that if I want to draw a text whose center point is at X: 50 and Y: 50, and the text is 30 pixels wide and 10 pixels tall, the text will start at X: 35 and Y: 45.

Can I determine the width of the text before I draw it?
Then it would be easy maths.

EDIT: I also wonder if I can get the height of the text, so that I can center it vertically too.

Any help is appreciated!


Solution

  • I used the answer on this question.

    The code I used looks something like this:

    /**
     * Draw a String centered in the middle of a Rectangle.
     *
     * @param g The Graphics instance.
     * @param text The String to draw.
     * @param rect The Rectangle to center the text in.
     */
    public void drawCenteredString(Graphics g, String text, Rectangle rect, Font font) {
        // Get the FontMetrics
        FontMetrics metrics = g.getFontMetrics(font);
        // Determine the X coordinate for the text
        int x = rect.x + (rect.width - metrics.stringWidth(text)) / 2;
        // Determine the Y coordinate for the text (note we add the ascent, as in java 2d 0 is top of the screen)
        int y = rect.y + ((rect.height - metrics.getHeight()) / 2) + metrics.getAscent();
        // Set the font
        g.setFont(font);
        // Draw the String
        g.drawString(text, x, y);
    }