I just installed your framework successfully to my cocos2d-v3 game project. My game has short runs and I want the player to be able to share he’s single runs.
So I call startRecording when my run starts. [[[Everyplay sharedInstance] capture] startRecording]; And stopRecording when it ends. [[[Everyplay sharedInstance] capture] stopRecording];
But when I call stopRecording it automatically opens the video modal and I don’t want that. I want to show a replay button and when player presses the button I will call playLastRecording-method. Am I doing something wrong or why stopRecording-method opens the modal automatically?
Maybe you have copied the everyplayRecordingStopped example implementation from the Everyplay integration guide without reading the code?
https://developers.everyplay.com/documentation/Everyplay-integration-to-Cocos2d-game.md