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c#wpfstate-machine

Creating a state machine designer using WPF and C#


I am going to attempt to write a state machine designer using WPF that will allow me to create something like this.

Does anyone know how I can go about doing something like this in C#? I want the user to be able to create individual states, name them and create transitions to other states (using curves to join the states together).


Solution

  • What about Stateless Designer?

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