I am using WebCamTexture class to open camera from device. I want to switch camera from front to back and vice versa in between the game play. Can anybody help?
WebCamDevice[] devices = WebCamTexture.devices;
WebCamTexture webCamTexture = new WebCamTexture(devices[1].name);
renderer.material.mainTexture = webCamTexture;
webCamTexture.filterMode = FilterMode.Trilinear;
webCamTexture.Play();
This opens my front camera. But I can't switch the camera.
I got the solution. You just need to set the name of the device. By default back camera is "Camera 0" and "Camera 1" front camera. First Stop your camera , change the set device.
if (devices.Length > 1) {
webCamTexture.Stop();
if (frontCamera == true)
{
webCamTexture.deviceName = devices[0].name;
frontCamera = false;
}
else
{
webCamTexture.deviceName = devices[1].name;
frontCamera = true;
}
webCamTexture.Play ();
}