I was following this article Ten C++11 Features Every C++ Developer Should Use and added some basic tracing to the code of the Move semantics example and see that the move constructor is never invoked and wonder just why. I have tried with both compilers GNU 4.6.3 and Intel 15.0.0 and the result is the same.
I compile it like this:
# using Intel compiler
icpc -Wall -g -Wno-shadow -std=c++0x -o showcase ./showcase.cpp
# using gnu g++ compiler
g++ -Wall -g -Wno-shadow -std=gnu++0x -o showcase ./showcase.cpp
This is the output I get where the move constructor is not invoked when it should at line 133:
instantiating b1 ...
Buffer() default constructor invoked
my name is:
instantiating b2 ...
Buffer(const std::string& name, size_t size) constructor invoked
my name is: buf2
instantiating b3 ...
Buffer(const Buffer& copy) copy constructor invoked
my name is: buf2
instantiating b4 ...
Buffer(const std::string& name, size_t size) constructor invoked
my name is: buf64
moving getBuffer<int>("buf5") to b1 ...
Buffer(const std::string& name, size_t size) constructor invoked
Buffer& operator=(Buffer&& temp) move assignment operator invoked
my name is: buf5
Here is the code:
#include <assert.h>
#include <iostream>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <map>
#include <vector>
#include <memory>
#include <algorithm>
using namespace std;
//============================================================================
// Classes
//============================================================================
template <typename T>
class Buffer
{
std::string _name;
size_t _size;
std::unique_ptr<T[]> _buffer;
public:
// default constructor
Buffer():
_size(16),
_buffer(new T[16]) {
cout << "Buffer() default constructor invoked " << endl;
}
// constructor
Buffer(const std::string& name, size_t size):
_name(name),
_size(size),
_buffer(new T[size]) {
cout << "Buffer(const std::string& name, size_t size) constructor invoked " << endl;
}
// copy constructor
Buffer(const Buffer& copy):
_name(copy._name),
_size(copy._size),
_buffer(new T[copy._size])
{
cout << "Buffer(const Buffer& copy) copy constructor invoked " << endl;
T* source = copy._buffer.get();
T* dest = _buffer.get();
std::copy(source, source + copy._size, dest);
}
void print_name() const {
cout << "my name is: " << _name << endl;
}
// copy assignment operator
Buffer& operator=(const Buffer& copy)
{
cout << "Buffer& operator=(const Buffer& copy) assignment operator invoked " << endl;
if(this != ©)
{
_name = copy._name;
if(_size != copy._size)
{
_buffer = nullptr;
_size = copy._size;
_buffer = _size > 0 ? new T[_size] : nullptr;
}
T* source = copy._buffer.get();
T* dest = _buffer.get();
std::copy(source, source + copy._size, dest);
}
return *this;
}
// move constructor
Buffer(Buffer&& temp):
_name(std::move(temp._name)),
_size(temp._size),
_buffer(std::move(temp._buffer))
{
cout << "Buffer(Buffer&& temp) move constructor invoked" << endl;
temp._buffer = nullptr;
temp._size = 0;
}
// move assignment operator
Buffer& operator=(Buffer&& temp)
{
cout << "Buffer& operator=(Buffer&& temp) move assignment operator invoked" << endl;
assert(this != &temp); // assert if this is not a temporary
_buffer = nullptr;
_size = temp._size;
_buffer = std::move(temp._buffer);
_name = std::move(temp._name);
temp._buffer = nullptr;
temp._size = 0;
return *this;
}
};
template <typename T>
Buffer<T> getBuffer(const std::string& name) {
Buffer<T> b(name, 128);
return b;
}
//============================================================================
// Main
//============================================================================
int main(int argc, char** argv) {
cout << "**************** move semantics" << endl;
cout << "instantiating b1 ..." << endl;
Buffer<int> b1;
b1.print_name();
cout << "instantiating b2 ..." << endl;
Buffer<int> b2("buf2", 64);
b2.print_name();
cout << "instantiating b3 ..." << endl;
Buffer<int> b3 = b2;
b3.print_name();
cout << "instantiating b4 by moving from a temp object ..." << endl;
Buffer<int> b4 = getBuffer<int>("buf64"); // Buffer<int>("buf4", 64);
b4.print_name();
cout << "moving getBuffer<int>(\"buf5\") to b1 ..." << endl;
b1 = getBuffer<int>("buf5");
b1.print_name();
return EXIT_SUCCESS;
}
The move assignment operator is correctly invoked.
For the case where you expected a move construction, the b4
, you're getting return value optimization (RVO) where the result object is directly constructed in caller-provided storage. Whether this happens depends on the compiler and options: it's permitted but not required. I.e. it's a Quality of Implementation issue.
Note that it's not a good idea to use e.g. -fno-elide-constructors
to avoid this. RVO is much more efficient than ordinary construction plus move construction. It has to be, since it's less.