I have an application which can make use of plugins which are loaded at runtime using dlopen. Each of the plugins defines a function toretrieve the plugin information which is defined using a common structure. Something like that:
struct plugin {
char *name;
char *app_version;
int app_verion_id;
char *plugin_version;
int plugin_version_id;
/* ... */
};
struct plugin p = { "sample plugin",APP_VERION,APP_VERSION_ID,"1.2.3",10203 };
struct plugin *get_plugin() {
return &p;
}
This works well and plugins can be loaded. Now i want to build a small tool to read these properties without linking the whole application. For doing that I have some code like this:
void *handle;
struct plugin *plugin;
struct plugin *(get_plugin*)();
handle = dlopen(filename, RTLD_LAZY);
if (!handle) { /*...return; ...*/ }
get_plugin = dlym(handle, "get_plugin");
if (!get_plugin) { /*...return; ...*/ }
plugin = get_plugin();
printf("Plugin: %s\n", plugin->name);
This works nice for simple plugins. The issue is that many plugins reference further symbols from the application, which are resolved even though RTLD_LAZY was set. (like global variables from the application which are used to initialize plugin-global things) So the dlopen() call fails with an error like fatal: relocation error: file sample_plugin.so: symbol application_some_symbol: referenced symbol not found
. As I just want to have access to the single simple structure I was wondering how I can prevent the linker from doing that much of his work.
If you are using elf binaries you may want to see if your platform has libelf available.
Try man elf
for more info. This may get you what you need without having to actually link. I have never used it though, so I don't know.