I am trying to create an application with audio from the BASS.NET Library, but I am getting a few errors on the "My First BASS Application" sample. I followed the given directions on http://bass.radio42.com/help/, but when I try running the pasted code, an error comes up on this line:
if ( Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_DEFAULT, IntPtr.Zero) )
the error I recieve is:
An unhandled exception of type 'System.TypeInitializationException' occurred in Bass Test.exe
I tried to follow all the directions, but for #4, instead of adding bass.dll, I added bass.net.dll thinking it was typo.
4.Copy the 'bass.dll' to your executable directory (e.g. .\bin\Debug).
The sample code is:
using System;
using Un4seen.Bass;
namespace MyFirstBass
{
class Program
{
static void Main(string[] args)
{
// init BASS using the default output device
if (Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_DEFAULT, IntPtr.Zero))
{
// create a stream channel from a file
int stream = Bass.BASS_StreamCreateFile("test.mp3", 0, 0, BASSFlag.BASS_DEFAULT);
if (stream != 0)
{
// play the stream channel
Bass.BASS_ChannelPlay(stream, false);
}
else
{
// error creating the stream
Console.WriteLine("Stream error: {0}", Bass.BASS_ErrorGetCode());
}
// wait for a key
Console.WriteLine("Press any key to exit");
Console.ReadKey(false);
// free the stream
Bass.BASS_StreamFree(stream);
// free BASS
Bass.BASS_Free();
}
}
}
}
I am guessing that the code is fine but my computer's output device is whats causing the error.
BASS.NET is a thin wrapper over BASS, which means bass.dll
is required. The link you provided explicitly warns:
The native BASS libraries are NOT included and need to be downloaded separately - so make sure to place the BASS library and the needed add-on libraries to your project executable directory (e.g. place the bass.dll to your .\bin\Debug folder).
You don't need to copy bass.net.dll
to the Debug
folder yourself because you've already added it as a reference to your project.