So I've made the application recognize what I say. But how do I make the application confirm a request when I command it to carry out a task?
As of now I have this code:
public partial class Form1 : Form
{
SpeechSynthesizer synth = new SpeechSynthesizer();
SpeechRecognitionEngine sRecognize= new SpeechRecognitionEngine();
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Choices sList = new Choices();
sList.Add(new String[] { "Exit"});
Grammar gr = new Grammar(new GrammarBuilder(sList));
sRecognize.RequestRecognizerUpdate();
sRecognize.LoadGrammar(gr);
sRecognize.SpeechRecognized += sRecognize_SpeechRecognized;
sRecognize.SetInputToDefaultAudioDevice();
sRecognize.RecognizeAsync(RecognizeMode.Multiple);
sRecognize.SpeechRecognitionRejected += sRecognize_SpeechRecognitionRejected;
}
private void sRecognize_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
if (e.Result.Text == "Exit")
{
Application.Exit();
}
}
}
So my question as an example:
I say, "Exit"
Application confirms by:
Are you sure you want to exit?
And depending on my answer, the application responds.
Yes being a confirmation and No being a request cancellation. What changes do I have to make?
Something like this?
private void sRecognize_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
if (e.Result.Text == "Exit")
{
Choices sList = new Choices();
sList.Add(new String[] { "Yes"});
Grammar gr = new Grammar(new GrammarBuilder(sList));
sRecognize.RequestRecognizerUpdate();
sRecognize.LoadGrammar(gr);
sRecognize.SpeechRecognized += delegate(object sender, SpeechRecognizedEventArgs e)
{
Application.Exit();
};
sRecognize.SetInputToDefaultAudioDevice();
sRecognize.RecognizeAsync(RecognizeMode.Multiple);
}
}