I tried to emulate this other's Stackoverflow canvas clipping function in KineticJS with additional feature of draggable image, but I can't get it done.
Fiddle: http://jsfiddle.net/dekaa/6L1wxt1g/
shape = new Kinetic.Shape({
sceneFunc:function(ctx){
ctx.drawImage(clipping_mask,0,0);
ctx.globalCompositeOperation = "source-in";
ctx.drawImage(main_image,0,0);
},
draggable:true
});
Tried to use sceneFunc function, when I use it the draggable feature is not working. So the question is can it be done in KineticJS?
ctx
argument is not native context.
ctx.drawImage(clipping_mask,0,0);
ctx.setAttr('globalCompositeOperation',"source-in");
ctx.drawImage(main_image,0,0);