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htmlflashcross-browserunity-game-engineunreal-engine4

Load, render and animate 3D rigged models in Flash (or propose alternative)


I have some rigged 3D models (made in MAX) with full skeletal animation which I need to load and render in real-time in a browser window.

I am thinking of using Flash (Stage3D?) because:

  • I am an Actionscript expert
  • Flash is available out-of-the-box for the vast majority of computers (or is it?)

Is there a ready-made engine for Flash (freeware or not) that can load/render/animate MAX models?

Alternatively, is there another - easy - way to go, which wouldn't require the user to download a browser plug-in (like Unity Webplayer)? Here are some alternatives that spring to my mind:

  • WebGL (a ready-made engine would surely be needed)
  • Java (same as above)
  • Unity HTML5?!
  • Unreal Engine 4?!!!

Solution

  • You can import 3D models in to flash. But each view will be a new frame.

    I'd recommend not using flash for your purpose.

    You can look into X3DOM which is an open-source framework and runtime for 3D graphics on the Web.