I am developing in application in XNA which draws random paths. Unfortunately, I'm out of touch with graphing, so I'm a bit stuck. My application needs to do the following:
(Excuse my horrible photoshoping)
alt text http://www.refuctored.com/coor.png
The second circle at (16,16) would represent a 45 degree angle 16 pixels away from my origin.
I would like to have a method in which I pass in my distance and angle that returns a point to graph at. i.e.
private Point GetCoordinate(float angle, int distance)
{
// Do something.
return new Point(x,y);
}
I know this is simple, but agian, I'm pretty out of touch with graphing. Any help?
Thanks, George
If the angle is in degrees, first do:
angle *= Math.PI / 180;
Then:
return new Point(distance * Math.Cos(angle), distance * Math.Sin(angle));
By the way, the point at (16, 16) is not 16 pixels away from the origin, but sqrt(16^2 + 16^2) = sqrt(512) =~ 22.63 pixels.