I am writing a turn-based game on the internet. I try to pop up a window that should be in front until the input stream is ready. I created smth like this, but it seems that it does not work.
class CustomBlockerDialog extends JDialog {
/**
*
*/
private static final long serialVersionUID = 1L;
public CustomBlockerDialog(Frame owner, String text) {
super(owner, true);
setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
setSize(300, 100); // Adjust if needed
setTitle("");
add(new JLabel(text, SwingConstants.CENTER));
}
}
final CustomBlockerDialog block = new CustomBlockerDialog(null, "Not your turn");
SwingUtilities.invokeLater(new Runnable() {//A
@Override
public void run() {
System.out.println("show");
block.setVisible(true);
}
});
boolean one_write_only = true;
while(in.ready()){ /* C*/
if(one_write_only){
System.out.println("waiting server");
one_write_only = false;
}
};
System.out.println("suppose to hide");
SwingUtilities.invokeLater(new Runnable() {//B
@Override
public void run() {
System.out.println("hide");
block.setVisible(false);
}
});
It looks like "A" and "B" are executed after "C" and I have no idea why.
Thanks to Hovercraft Full Of Eels, I created a little different solution which works in my case:
final SwingWorker<Object,Object> worker2 = new SwingWorker<Object, Object>() {
public Object doInBackground() throws Exception {
boolean one_write_only = true;
while(!in.ready()){ /* C*/
if(one_write_only){
System.out.println("waiting server");
one_write_only = false;
}
}
return one_write_only;
}
protected void done() {
try {
block.setVisible(false);
} catch (Exception ignore) {}
}
};
worker2.execute();
block.setVisible(true);