I am trying to write a Fluent Interface API that can scale well. What structure would allow for strong types, inheritance, and state-full(as in the class type)?
For instance
class A
{
public A PerformFoo()
{
//do stuff
return this;
}
}
class B : A
{
}
I would like class B when calling PerformFoo to return B not A, ideally I would prefer to stay away from
public class B : A
{
public new B PerformFoo()
{
return (B)base.PerformFoo();
}
}
As to not have to override or new Every method in child classes. I believe I would need to use generics that use Type signatures.
I don't want to use extension methods but can't seem to get the structure right when doing it with casting (T) like in the answer for [a link]Fluent interfaces and inheritance in C#
finally i figured out the structure
public class A {}
public class B : A {}
public class C<T> : A where T : C<T>
{/*most methods return T*/}
public class D:C<D>
{/*all methods return this*/}
public class E<T>:C<T> where T:E<T>
{/*all methods return T*/}
public class F:E<F>{}
now even specialized generics will still return the original caller