I'm trying to compile my project with Intel's C++ Compiler but I'm getting many errors like these:
1>..\src\luascript.cpp(5889): error : identifier "__func__" is undefined
1> reportErrorFunc(getErrorDesc(LUA_ERROR_ITEM_NOT_FOUND));
1> ^
I've compiled this project with MS Visual Studio before and got no warnings or errors but with ICC I get this. Here is the section of code that produces that error
int32_t LuaScriptInterface::luaNetworkMessageAddItem(lua_State* L)
{
// networkMessage:addItem(item)
Item* item = getUserdata<Item>(L, 2);
if (!item) {
reportErrorFunc(getErrorDesc(LUA_ERROR_ITEM_NOT_FOUND)); //This is the line that the error points to
lua_pushnil(L);
return 1;
}
//...
}
The definition reportErrorFunc
is:
#define reportErrorFunc(a) reportError(__FUNCTION__, a, true)
There is also:
#ifndef __FUNCTION__
#define __FUNCTION__ __func__
#endif
Please let me know if you need me to post anymore code
I'm on Windows 7 SP1 x64 with MSVC 2013 Ultimate and Intel C++ Studio XE 2013 SP1 U2
Depending on the version of Intel XE the __func__
predeclared identifier may or may not be available. Make sure you use /Qstd=c++11
to enable its availability.
More information is availble at:
https://software.intel.com/en-us/articles/c0x-features-supported-by-intel-c-compiler